I am currently developing a game on my own. The intended platform will be tablets and possibly computers. It is a 3d top/down view aircraft shooter, with mission objectives and a story line. The player controls a Tlaloc Type Aircraft: a futuristic "helicopter-type" hovering plane and has to move (and mow) through waves of enemies to complete objectives. The art style and concept is cartoonish, highly inspired by games such as DragonBallZ Budokai, Naruto and Borderlands. I have created all the particles using photoshop and the included particle system manager/creator (Unity). The game is been completely developed in Unity, using other software such as Illustrator and Photoshop for props and textures and Maya for 3D modelling.
Project: Independent Sci-Fi Videogame Game Development -- Ongoing